Worked on getting all the floating pieces of Chapter 26 in order last night. I'm not happy with the chapter, although it does some cool things, I'm not so hot on it being so late in the book. But I expect things will get hot for Gary in the near future. Like with the next cell call that will happen just around dinner time. He's bruised and battered and about to be thrown in the deep end. Santana will help, but in the end give him his lead. I wonder if people will still root for Gary when I show he's not above killing in cold blood (well, the other side is asking for it, and it's not like I haven't left a wake of at least a baker's dozen bodies so far).
Although now it comes to me that the Bad Guys(tm) aren't full characters (well, the Magician is a little). However, noir is necessarily told first person which makes it difficult to get into the heads of others, especially when they're not on stage (and the main bad guys, as in real life, like to stay in the shadows).
2 comments:
Yeah, crafting bad guys is fun, but there are those limiting conventions that get in the way sometimes.
I think they're interesting. Hey, one even faked his death. But so far not much up and close parrying. And I'm not sure if you see enough of their machinations through others' conversation etc. Mostly when they're on stage there attempting to kill our protags. There's no, "I'll kill you slowly in this overly elaborate scheme while monologuing about my plans and goals, including pointing out the fatal flaw in my plan." Also, no whity comments before or after killing people, all those comments are between noncombatants.
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